Manual binding packs#
Enable a binding pack when the project uses the matching gameplay system.
GAS: write abilities and attributes in script#
Enable AngelscriptGAS when you use the Gameplay Ability System. A plugin of the same name derived from the Haze fork, with only a few modifications made for adaptation; script usage is the same as in the Haze fork.
Enhanced Input: respond to input in script#
Enable AngelscriptEnhancedInput when you use Input Actions and Input Mapping Contexts. A plugin of the same name derived from the Haze fork, with only a few modifications made for adaptation; script usage is the same as in the Haze fork.
SoloASPacks: add bindings for features you use (coming soon)#
Enable the packs under SoloASPacks as needed; you do not need them all (only some packs are listed):
| What you want to control | Binding plugin |
|---|---|
| PCG generation | AngelscriptPCGBindings |
| Niagara effects | AngelscriptNiagaraBindings |
| Game Features | AngelscriptGameFeaturesBindings |
| Common UI screens | AngelscriptCommonUIBindings |
| Gameplay Graph | AngelscriptGameplayGraphBindings |